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halve

a full ecommerce launch campaign for a modular sling-to-backpack system. two emails, a landing page, social ads, and a unified brand system, designed end to end.

role design + brand + campaign strategy
scope brand system, 2 emails, landing page, social ads
year 2026

your whole day. one bag.

Halve is a fictional DTC brand built as a portfolio case study. The product is a modular sling-to-backpack system for urban professionals. I designed the complete launch campaign: brand identity, design system, two marketing emails, a conversion landing page, and Instagram ads. Every touchpoint shares one visual language, built from a single token system.

7 campaign touchpoints
1 unified design system
5 colors, 7 type levels
Sand#F7F3EE
Warm Gray#E7E0D6
Charcoal#1C1917
Stone#78716C
Rust#C2410C
Display / Space Grotesk 700 Your whole day.
Body / DM Sans 400 A modular sling-to-pack system for everything between home and wherever the day takes you.
CTA / Space Grotesk 600 Shop the Launch
01

launch email

the first touchpoint. announces the product with a single hero image, one headline, and a clear CTA. designed for desktop and mobile at 600px max width.

Halve launch email desktop
Halve launch email mobile

designed to land like a real campaign

the email system was shown inside an inbox-style context so the launch could be judged the way a customer would actually encounter it.

Halve launch email shown inside an inbox context mockup
02

landing page

the conversion destination. stripped nav, hero with CTA, feature grid, social proof, and a final CTA. designed as a full-length scroll for desktop and mobile.

Halve landing page desktop
Halve landing page mobile
03

follow-up email

the nurture email. different layout, different angle: "what fits inside." reinforces value for subscribers who didn't convert on the first send.

Halve follow-up email
04

social ads

instagram story (1080x1920) and feed post (1080x1080). adapted from the campaign's visual system for paid social.

Halve campaign flow diagram

design system first

every color, type level, button, and spacing value was defined as a token before any layout work began. the campaign is the system, not a collection of one-offs.

responsive by default

email layouts were built at 600px max width with mobile-first stacking. the landing page uses a 12-column grid that collapses cleanly.

email constraints

real email rendering limits were respected: no custom fonts in body, table-safe layouts, system font stacks as fallback, image-based hero with alt text.

campaign coherence

a recipient who sees the email, clicks to the landing page, gets a follow-up, and sees a story ad encounters one brand, not four separate designs.

typography

Space Grotesk for display and CTAs, DM Sans for body copy. two fonts, seven levels, consistent hierarchy across every touchpoint.

tools

designed in HTML/CSS with AI-assisted iteration. production assets sized for email clients, web, and social platforms.